#include #include #include #include "layout.h" #include "handlers.h" bool handle_output_created(wlc_handle output) { add_output(output); return true; } void handle_output_destroyed(wlc_handle output) { destroy_output(output); } void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) { } bool handle_view_created(wlc_handle view) { add_view(view); return true; } void handle_view_destroyed(wlc_handle view) { destroy_view(get_swayc_for_handle(view, &root_container)); return true; } void handle_view_focus(wlc_handle view, bool focus) { wlc_view_set_state(view, WLC_BIT_ACTIVATED, focus); focus_view(get_swayc_for_handle(view, &root_container)); }