#include #include #include "sway/commands.h" #include "sway/input/seat.h" #include "sway/ipc-server.h" #include "sway/output.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/tree/view.h" #include "list.h" struct cmd_results *cmd_floating(int argc, char **argv) { struct cmd_results *error = NULL; if ((error = checkarg(argc, "floating", EXPECTED_EQUAL_TO, 1))) { return error; } struct sway_container *container = config->handler_context.current_container; if (container->type != C_VIEW) { // TODO: This doesn't strictly speaking have to be true return cmd_results_new(CMD_INVALID, "float", "Only views can float"); } bool wants_floating; if (strcasecmp(argv[0], "enable") == 0) { wants_floating = true; } else if (strcasecmp(argv[0], "disable") == 0) { wants_floating = false; } else if (strcasecmp(argv[0], "toggle") == 0) { wants_floating = !container->is_floating; } else { return cmd_results_new(CMD_FAILURE, "floating", "Expected 'floating "); } // Change from tiled to floating if (!container->is_floating && wants_floating) { struct sway_container *workspace = container_parent( container, C_WORKSPACE); container_remove_child(container); container_add_floating(workspace, container); struct sway_output *output = workspace->parent->sway_output; output_damage_whole_container(output, container); // Reset to sane size and position container->width = 640; container->height = 480; container->x = workspace->width / 2 - container->width / 2; container->y = workspace->height / 2 - container->height / 2; view_autoconfigure(container->sway_view); output_damage_whole_container(output, container); seat_set_focus(config->handler_context.seat, container); arrange_workspace(workspace); } else if (container->is_floating && !wants_floating) { // TODO } return cmd_results_new(CMD_SUCCESS, NULL, NULL); }