#define _XOPEN_SOURCE 700 #include #include #include #include #include #include #include "sway/config.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/server.h" #include "list.h" #include "log.h" static const char *default_seat = "seat0"; struct input_config *current_input_config = NULL; static struct sway_seat *input_manager_get_seat( struct sway_input_manager *input, const char *seat_name) { struct sway_seat *seat = NULL; for (int i = 0; i < input->seats->length; ++i) { seat = input->seats->items[i]; if (strcmp(seat->seat->name, seat_name) == 0) { return seat; } } seat = sway_seat_create(input->server->wl_display, seat_name); list_add(input->seats, seat); return seat; } static void input_add_notify(struct wl_listener *listener, void *data) { struct sway_input_manager *input = wl_container_of(listener, input, input_add); struct wlr_input_device *device = data; // TODO device configuration struct sway_seat *seat = input_manager_get_seat(input, default_seat); sway_seat_add_device(seat, device); } static void input_remove_notify(struct wl_listener *listener, void *data) { struct sway_input_manager *input = wl_container_of(listener, input, input_remove); struct wlr_input_device *device = data; // TODO device configuration struct sway_seat *seat = input_manager_get_seat(input, default_seat); sway_seat_remove_device(seat, device); } struct sway_input_manager *sway_input_manager_create( struct sway_server *server) { struct sway_input_manager *input = calloc(1, sizeof(struct sway_input_manager)); if (!input) { return NULL; } // XXX probably don't need the full server input->server = server; input->seats = create_list(); // create the default seat input_manager_get_seat(input, default_seat); input->input_add.notify = input_add_notify; wl_signal_add(&server->backend->events.input_add, &input->input_add); input->input_remove.notify = input_remove_notify; wl_signal_add(&server->backend->events.input_remove, &input->input_remove); return input; } struct input_config *new_input_config(const char* identifier) { struct input_config *input = calloc(1, sizeof(struct input_config)); if (!input) { sway_log(L_DEBUG, "Unable to allocate input config"); return NULL; } sway_log(L_DEBUG, "new_input_config(%s)", identifier); if (!(input->identifier = strdup(identifier))) { free(input); sway_log(L_DEBUG, "Unable to allocate input config"); return NULL; } input->tap = INT_MIN; input->drag_lock = INT_MIN; input->dwt = INT_MIN; input->send_events = INT_MIN; input->click_method = INT_MIN; input->middle_emulation = INT_MIN; input->natural_scroll = INT_MIN; input->accel_profile = INT_MIN; input->pointer_accel = FLT_MIN; input->scroll_method = INT_MIN; input->left_handed = INT_MIN; return input; } char *libinput_dev_unique_id(struct libinput_device *device) { int vendor = libinput_device_get_id_vendor(device); int product = libinput_device_get_id_product(device); char *name = strdup(libinput_device_get_name(device)); char *p = name; for (; *p; ++p) { if (*p == ' ') { *p = '_'; } } sway_log(L_DEBUG, "rewritten name %s", name); int len = strlen(name) + sizeof(char) * 6; char *identifier = malloc(len); if (!identifier) { sway_log(L_ERROR, "Unable to allocate unique input device name"); return NULL; } const char *fmt = "%d:%d:%s"; snprintf(identifier, len, fmt, vendor, product, name); free(name); return identifier; }