#ifndef _SWAY_OUTPUT_H #define _SWAY_OUTPUT_H #include #include #include #include #include #include #include "config.h" #include "sway/tree/node.h" #include "sway/tree/view.h" struct sway_server; struct sway_container; struct sway_output_state { list_t *workspaces; struct sway_workspace *active_workspace; }; struct sway_output { struct sway_node node; struct { struct wlr_scene_tree *tiling; struct wlr_scene_tree *fullscreen; } layers; // when a container is fullscreen, in case the fullscreen surface is // translucent (can see behind) we must make sure that the background is a // solid color in order to conform to the wayland protocol. This rect // ensures that when looking through a surface, all that will be seen // is black. struct wlr_scene_rect *fullscreen_background; struct wlr_output *wlr_output; struct wlr_scene_output *scene_output; struct sway_server *server; struct wl_list link; struct wl_list shell_layers[4]; // sway_layer_surface::link struct wlr_box usable_area; struct wlr_damage_ring damage_ring; int lx, ly; // layout coords int width, height; // transformed buffer size enum wl_output_subpixel detected_subpixel; enum scale_filter_mode scale_filter; bool enabling, enabled; list_t *workspaces; struct sway_output_state current; struct wl_listener layout_destroy; struct wl_listener destroy; struct wl_listener commit; struct wl_listener present; struct wl_listener frame; struct wl_listener request_state; struct { struct wl_signal disable; } events; struct timespec last_presentation; uint32_t refresh_nsec; int max_render_time; // In milliseconds struct wl_event_source *repaint_timer; bool gamma_lut_changed; }; struct sway_output_non_desktop { struct wlr_output *wlr_output; struct wl_listener destroy; }; struct render_context { struct sway_output *output; struct wlr_renderer *renderer; const pixman_region32_t *output_damage; struct wlr_render_pass *pass; }; struct sway_output *output_create(struct wlr_output *wlr_output); void output_destroy(struct sway_output *output); void output_begin_destroy(struct sway_output *output); struct sway_output *output_from_wlr_output(struct wlr_output *output); struct sway_output *output_get_in_direction(struct sway_output *reference, enum wlr_direction direction); void output_add_workspace(struct sway_output *output, struct sway_workspace *workspace); typedef void (*sway_surface_iterator_func_t)(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box, void *user_data); void output_damage_whole(struct sway_output *output); void output_damage_surface(struct sway_output *output, double ox, double oy, struct wlr_surface *surface, bool whole); void output_damage_from_view(struct sway_output *output, struct sway_view *view); void output_damage_box(struct sway_output *output, struct wlr_box *box); void output_damage_whole_container(struct sway_output *output, struct sway_container *con); bool output_match_name_or_id(struct sway_output *output, const char *name_or_id); // this ONLY includes the enabled outputs struct sway_output *output_by_name_or_id(const char *name_or_id); // this includes all the outputs, including disabled ones struct sway_output *all_output_by_name_or_id(const char *name_or_id); void output_sort_workspaces(struct sway_output *output); void output_enable(struct sway_output *output); void output_disable(struct sway_output *output); bool output_has_opaque_overlay_layer_surface(struct sway_output *output); struct sway_workspace *output_get_active_workspace(struct sway_output *output); void output_render(struct render_context *ctx); void output_surface_for_each_surface(struct sway_output *output, struct wlr_surface *surface, double ox, double oy, sway_surface_iterator_func_t iterator, void *user_data); void output_view_for_each_surface(struct sway_output *output, struct sway_view *view, sway_surface_iterator_func_t iterator, void *user_data); void output_view_for_each_popup_surface(struct sway_output *output, struct sway_view *view, sway_surface_iterator_func_t iterator, void *user_data); void output_layer_for_each_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data); void output_layer_for_each_toplevel_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data); void output_layer_for_each_popup_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data); #if HAVE_XWAYLAND void output_unmanaged_for_each_surface(struct sway_output *output, struct wl_list *unmanaged, sway_surface_iterator_func_t iterator, void *user_data); #endif void output_for_each_workspace(struct sway_output *output, void (*f)(struct sway_workspace *ws, void *data), void *data); void output_for_each_container(struct sway_output *output, void (*f)(struct sway_container *con, void *data), void *data); struct sway_workspace *output_find_workspace(struct sway_output *output, bool (*test)(struct sway_workspace *ws, void *data), void *data); struct sway_container *output_find_container(struct sway_output *output, bool (*test)(struct sway_container *con, void *data), void *data); void output_get_box(struct sway_output *output, struct wlr_box *box); enum sway_container_layout output_get_default_layout( struct sway_output *output); void render_rect(struct render_context *ctx, const struct wlr_box *_box, float color[static 4]); void premultiply_alpha(float color[4], float opacity); void scale_box(struct wlr_box *box, float scale); enum wlr_direction opposite_direction(enum wlr_direction d); void handle_output_layout_change(struct wl_listener *listener, void *data); void handle_gamma_control_set_gamma(struct wl_listener *listener, void *data); void handle_output_manager_apply(struct wl_listener *listener, void *data); void handle_output_manager_test(struct wl_listener *listener, void *data); void handle_output_power_manager_set_mode(struct wl_listener *listener, void *data); struct sway_output_non_desktop *output_non_desktop_create(struct wlr_output *wlr_output); #endif