diff --git a/sway/handlers.c b/sway/handlers.c index 46d1fff5..f7d5386a 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -258,7 +258,7 @@ static void handle_view_focus(wlc_handle view, bool focus) { static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) { sway_log(L_DEBUG, "geometry request %d x %d : %d x %d", - geometry->origin.x, geometry->origin.y, geometry->size.w,geometry->size.h); + geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h); // If the view is floating, then apply the geometry. // Otherwise save the desired width/height for the view. // This will not do anything for the time being as WLC improperly sends geometry requests @@ -279,12 +279,12 @@ static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geo static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) { swayc_t *c = NULL; - switch(state) { + switch (state) { case WLC_BIT_FULLSCREEN: // i3 just lets it become fullscreen wlc_view_set_state(view, state, toggle); c = get_swayc_for_handle(view, &root_container); - sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d",view,c->name,toggle); + sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d", view, c->name, toggle); if (c) { arrange_windows(c->parent, -1, -1); // Set it as focused window for that workspace if its going fullscreen @@ -316,7 +316,7 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier } bool cmd_success = false; - if ((modifiers->mods & config->floating_mod) && (dragging||resizing)) { + if ((modifiers->mods & config->floating_mod) && (dragging || resizing)) { reset_floating(get_focused_view(&root_container)); }