From 81556f4b2aad49c21058d9cc9695195a12f0239b Mon Sep 17 00:00:00 2001 From: Tony Crisci Date: Sat, 31 Mar 2018 20:52:34 -0400 Subject: [PATCH] add docstrings and todos --- include/sway/tree/container.h | 63 +++++++++++++++++++++++++---------- include/sway/tree/layout.h | 9 +++++ 2 files changed, 54 insertions(+), 18 deletions(-) diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h index 285f1011..f0e87fb5 100644 --- a/include/sway/tree/container.h +++ b/include/sway/tree/container.h @@ -87,37 +87,55 @@ struct sway_container { } events; }; +// TODO make private and use the container-specific create functions struct sway_container *container_create(enum sway_container_type type); -// TODO only one container create function and pass the type? -struct sway_container *container_output_create( - struct sway_output *sway_output); +/** + * Create a new container container. A container container can be a a child of + * a workspace container or another container container. + */ +struct sway_container *container_container_create(); -struct sway_container *container_workspace_create( - struct sway_container *output, const char *name); +/** + * Create a new output. Outputs are children of the root container and have no + * order in the tree structure. + */ +struct sway_container *container_output_create(struct sway_output *sway_output); + +/** + * Create a new workspace container. Workspaces are children of an output + * container and are ordered alphabetically by name. + */ +struct sway_container *container_workspace_create(struct sway_container *output, const char *name); +/* + * Create a new view container. A view can be a child of a workspace container + * or a container container and are rendered in the order and structure of + * how they are attached to the tree. + */ +// TODO view containers should be created in a detached state. struct sway_container *container_view_create( struct sway_container *sibling, struct sway_view *sway_view); -struct sway_container *container_output_destroy(struct sway_container *output); - -struct sway_container *container_workspace_destroy( - struct sway_container *workspace); +// TODO don't return the parent on destroy +struct sway_container *container_destroy(struct sway_container *container); -struct sway_container *container_view_destroy(struct sway_container *view); - -struct sway_container *container_destroy(struct sway_container *cont); +struct sway_container *container_workspace_destroy(struct sway_container *container); +struct sway_container *container_output_destroy(struct sway_container *container); +struct sway_container *container_view_destroy(struct sway_container *container); +// TODO move to layout.c struct sway_container *container_set_layout(struct sway_container *container, enum sway_container_layout layout); +// TODO rename to container_descendants_for_each() void container_descendants(struct sway_container *root, enum sway_container_type type, void (*func)(struct sway_container *item, void *data), void *data); /** - * Finds a container based on test criteria. Returns the first container that - * passes the test. + * Search a container's descendants a container based on test criteria. Returns + * the first container that passes the test. */ struct sway_container *container_find(struct sway_container *container, bool (*test)(struct sway_container *view, void *data), void *data); @@ -125,18 +143,21 @@ struct sway_container *container_find(struct sway_container *container, /** * Finds a parent container with the given struct sway_containerype. */ +// TODO rename to container_parent_of_type() struct sway_container *container_parent(struct sway_container *container, enum sway_container_type type); /** - * Find a container at the given coordinates. + * Find a container at the given coordinates. Returns the the surface and + * surface-local coordinates of the given layout coordinates if the container + * is a view and the view contains a surface at those coordinates. */ -struct sway_container *container_at(struct sway_container *parent, +struct sway_container *container_at(struct sway_container *container, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy); /** - * Apply the function for each child of the container breadth first. + * Apply the function for each descendant of the container breadth first. */ void container_for_each_descendant_bfs(struct sway_container *container, void (*f)(struct sway_container *container, void *data), void *data); @@ -147,9 +168,15 @@ void container_for_each_descendant_bfs(struct sway_container *container, void container_for_each_descendant_dfs(struct sway_container *container, void (*f)(struct sway_container *container, void *data), void *data); -bool container_has_anscestor(struct sway_container *descendant, +/** + * Returns true if the given container is an ancestor of this container. + */ +bool container_has_anscestor(struct sway_container *container, struct sway_container *anscestor); +/** + * Returns true if the given container is a child descendant of this container. + */ bool container_has_child(struct sway_container *con, struct sway_container *child); diff --git a/include/sway/tree/layout.h b/include/sway/tree/layout.h index 79c14eda..53f72ec4 100644 --- a/include/sway/tree/layout.h +++ b/include/sway/tree/layout.h @@ -32,28 +32,37 @@ struct sway_root { void layout_init(void); +// TODO move to tree.h void container_add_child(struct sway_container *parent, struct sway_container *child); +// TODO move to tree.h struct sway_container *container_add_sibling(struct sway_container *parent, struct sway_container *child); +// TODO move to tree.h struct sway_container *container_remove_child(struct sway_container *child); +// TODO PRIVATE in tree.h struct sway_container *container_reap_empty(struct sway_container *container); +// TODO move to tree.h void container_move_to(struct sway_container* container, struct sway_container* destination); +// TODO move to output.c enum sway_container_layout container_get_default_layout(struct sway_container *output); +// TODO move to output.c void container_sort_workspaces(struct sway_container *output); void arrange_windows(struct sway_container *container, double width, double height); +// TODO move to container.h struct sway_container *container_get_in_direction(struct sway_container *container, struct sway_seat *seat, enum movement_direction dir); +// TODO move to tree.h struct sway_container *container_split(struct sway_container *child, enum sway_container_layout layout);