diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h index 099a8089..62c6556b 100644 --- a/include/sway/tree/container.h +++ b/include/sway/tree/container.h @@ -92,6 +92,11 @@ struct sway_container { double width_fraction; double height_fraction; + // The share of space of the parent container that all children occupy + // Used for doing the resize calculations + double child_total_width; + double child_total_height; + // These are in layout coordinates. double content_x, content_y; int content_width, content_height; diff --git a/sway/commands/resize.c b/sway/commands/resize.c index 0c9af12d..7ff4ef7b 100644 --- a/sway/commands/resize.c +++ b/sway/commands/resize.c @@ -172,9 +172,19 @@ void container_resize_tiled(struct sway_container *con, if (prev && prev->width - sibling_amount < MIN_SANE_W) { return; } + if (con->child_total_width <= 0) { + return; + } + + // We're going to resize so snap all the width fractions to full pixels + // to avoid rounding issues + list_t *siblings = container_get_siblings(con); + for (int i = 0; i < siblings->length; ++i) { + struct sway_container *con = siblings->items[i]; + con->width_fraction = con->width / con->child_total_width; + } - double amount_fraction = - ((double)amount / con->width) * con->width_fraction; + double amount_fraction = (double)amount / con->child_total_width; double sibling_amount_fraction = prev ? amount_fraction / 2.0 : amount_fraction; @@ -193,9 +203,19 @@ void container_resize_tiled(struct sway_container *con, if (prev && prev->height - sibling_amount < MIN_SANE_H) { return; } + if (con->child_total_height <= 0) { + return; + } + + // We're going to resize so snap all the height fractions to full pixels + // to avoid rounding issues + list_t *siblings = container_get_siblings(con); + for (int i = 0; i < siblings->length; ++i) { + struct sway_container *con = siblings->items[i]; + con->height_fraction = con->height / con->child_total_height; + } - double amount_fraction = - ((double)amount / con->height) * con->height_fraction; + double amount_fraction = (double)amount / con->child_total_height; double sibling_amount_fraction = prev ? amount_fraction / 2.0 : amount_fraction; diff --git a/sway/tree/arrange.c b/sway/tree/arrange.c index 7b88b3a2..e4f59110 100644 --- a/sway/tree/arrange.c +++ b/sway/tree/arrange.c @@ -78,9 +78,10 @@ static void apply_horiz_layout(list_t *children, struct wlr_box *parent) { double child_x = parent->x; for (int i = 0; i < children->length; ++i) { struct sway_container *child = children->items[i]; + child->child_total_width = child_total_width; child->x = child_x; child->y = parent->y; - child->width = floor(child->width_fraction * child_total_width); + child->width = round(child->width_fraction * child_total_width); child->height = parent->height; child_x += child->width + inner_gap; @@ -156,10 +157,11 @@ static void apply_vert_layout(list_t *children, struct wlr_box *parent) { double child_y = parent->y; for (int i = 0; i < children->length; ++i) { struct sway_container *child = children->items[i]; + child->child_total_height = child_total_height; child->x = parent->x; child->y = child_y; child->width = parent->width; - child->height = floor(child->height_fraction * child_total_height); + child->height = round(child->height_fraction * child_total_height); child_y += child->height + inner_gap; // Make last child use remaining height of parent