diff --git a/sway/input/seatop_resize_floating.c b/sway/input/seatop_resize_floating.c index c9fa1e9b..80df63ce 100644 --- a/sway/input/seatop_resize_floating.c +++ b/sway/input/seatop_resize_floating.c @@ -7,6 +7,7 @@ #include "sway/tree/arrange.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" +#include "sway/tree/container.h" struct seatop_resize_floating_event { struct sway_container *con; @@ -55,29 +56,37 @@ static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec, grow_height = e->ref_height * max_multiplier; } + struct sway_container_state *state = &con->current; + double border_width = 0.0; + if (con->current.border == B_NORMAL || con->current.border == B_PIXEL) { + border_width = state->border_thickness * 2; + } + double border_height = 0.0; + if (con->current.border == B_NORMAL) { + border_height += container_titlebar_height(); + border_height += state->border_thickness; + } else if (con->current.border == B_PIXEL) { + border_height += state->border_thickness * 2; + } + // Determine new width/height, and accommodate for floating min/max values double width = e->ref_width + grow_width; double height = e->ref_height + grow_height; int min_width, max_width, min_height, max_height; floating_calculate_constraints(&min_width, &max_width, &min_height, &max_height); - width = fmax(min_width, fmin(width, max_width)); - height = fmax(min_height, fmin(height, max_height)); + width = fmax(min_width + border_width, fmin(width, max_width)); + height = fmax(min_height + border_height, fmin(height, max_height)); // Apply the view's min/max size if (con->view) { double view_min_width, view_max_width, view_min_height, view_max_height; view_get_constraints(con->view, &view_min_width, &view_max_width, &view_min_height, &view_max_height); - width = fmax(view_min_width, fmin(width, view_max_width)); - height = fmax(view_min_height, fmin(height, view_max_height)); - } + width = fmax(view_min_width + border_width, fmin(width, view_max_width)); + height = fmax(view_min_height + border_height, fmin(height, view_max_height)); - struct sway_container_state *state = &con->current; - width += state->border_thickness * 2; - height += config->titlebar_border_thickness * 2; - height += container_titlebar_height(); - height += config->titlebar_v_padding; + } // Recalculate these, in case we hit a min/max limit grow_width = width - e->ref_width;