diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 43a12046..477034fc 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -81,6 +81,8 @@ static void set_scale_filter(struct wlr_output *wlr_output, struct wlr_gles2_texture_attribs attribs; wlr_gles2_texture_get_attribs(texture, &attribs); + glBindTexture(attribs.target, attribs.tex); + switch (scale_filter) { case SCALE_FILTER_LINEAR: glTexParameteri(attribs.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); @@ -99,6 +101,10 @@ static void render_texture(struct wlr_output *wlr_output, const struct wlr_box *box, const float matrix[static 9], float alpha) { struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); + struct sway_output *output = wlr_output->data; + + struct wlr_gles2_texture_attribs attribs; + wlr_gles2_texture_get_attribs(texture, &attribs); pixman_region32_t damage; pixman_region32_init(&damage); @@ -114,6 +120,7 @@ static void render_texture(struct wlr_output *wlr_output, pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(wlr_output, &rects[i]); + set_scale_filter(wlr_output, texture, output->scale_filter); wlr_render_texture_with_matrix(renderer, texture, matrix, alpha); } @@ -143,7 +150,6 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view wlr_matrix_project_box(matrix, &box, transform, rotation, wlr_output->transform_matrix); - set_scale_filter(wlr_output, texture, output->scale_filter); render_texture(wlr_output, output_damage, texture, &box, matrix, alpha); wlr_presentation_surface_sampled_on_output(server.presentation, surface, @@ -293,7 +299,6 @@ static void render_saved_view(struct sway_view *view, wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, wlr_output->transform_matrix); - set_scale_filter(wlr_output, view->saved_buffer->texture, output->scale_filter); render_texture(wlr_output, damage, view->saved_buffer->texture, &box, matrix, alpha);