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#include <wayland-server-core.h>
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#include <wlr/types/wlr_tearing_control_v1.h>
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#include "sway/server.h"
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#include "sway/tree/view.h"
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#include "sway/output.h"
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#include "log.h"
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struct sway_tearing_controller {
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struct wlr_tearing_control_v1 *tearing_control;
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struct wl_listener set_hint;
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struct wl_listener destroy;
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struct wl_list link; // sway_server::tearing_controllers
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};
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static void handle_tearing_controller_set_hint(struct wl_listener *listener,
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void *data) {
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struct sway_tearing_controller *controller =
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wl_container_of(listener, controller, set_hint);
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struct sway_view *view = view_from_wlr_surface(
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controller->tearing_control->surface);
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if (view) {
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view->tearing_hint = controller->tearing_control->current;
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}
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}
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static void handle_tearing_controller_destroy(struct wl_listener *listener,
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void *data) {
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struct sway_tearing_controller *controller =
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wl_container_of(listener, controller, destroy);
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wl_list_remove(&controller->set_hint.link);
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wl_list_remove(&controller->destroy.link);
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wl_list_remove(&controller->link);
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free(controller);
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}
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void handle_new_tearing_hint(struct wl_listener *listener,
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void *data) {
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struct sway_server *server =
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wl_container_of(listener, server, tearing_control_new_object);
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struct wlr_tearing_control_v1 *tearing_control = data;
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enum wp_tearing_control_v1_presentation_hint hint =
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wlr_tearing_control_manager_v1_surface_hint_from_surface(
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server->tearing_control_v1, tearing_control->surface);
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sway_log(SWAY_DEBUG, "New presentation hint %d received for surface %p",
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hint, tearing_control->surface);
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struct sway_tearing_controller *controller =
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calloc(1, sizeof(struct sway_tearing_controller));
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if (!controller) {
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return;
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}
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controller->tearing_control = tearing_control;
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controller->set_hint.notify = handle_tearing_controller_set_hint;
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wl_signal_add(&tearing_control->events.set_hint, &controller->set_hint);
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controller->destroy.notify = handle_tearing_controller_destroy;
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wl_signal_add(&tearing_control->events.destroy, &controller->destroy);
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wl_list_init(&controller->link);
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wl_list_insert(&server->tearing_controllers, &controller->link);
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}
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