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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/view.h"
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#include "sway/commands.h"
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struct cmd_results *cmd_kill(int argc, char **argv) {
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struct sway_seat *seat = config->handler_context.seat;
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if (!seat) {
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seat = sway_input_manager_get_default_seat(input_manager);
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}
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// TODO context for arbitrary sway containers (when we get criteria
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// working) will make seat context not explicitly required
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if (!seat) {
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return cmd_results_new(CMD_FAILURE, NULL, "no seat context given");
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}
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struct sway_view *view = NULL;
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if (config->handler_context.current_container) {
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view = config->handler_context.current_container->sway_view;
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} else {
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view = seat->focus->sway_view;
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}
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if (view->iface.close) {
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view->iface.close(view);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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