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#ifndef _SWAY_LAUNCHER_H
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#define _SWAY_LAUNCHER_H
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#include <stdlib.h>
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#include <wayland-server-core.h>
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#include "sway/input/seat.h"
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struct launcher_ctx {
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pid_t pid;
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char *fallback_name;
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struct wlr_xdg_activation_token_v1 *token;
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struct wl_listener token_destroy;
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struct sway_seat *seat;
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struct wl_listener seat_destroy;
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bool activated;
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bool had_focused_surface;
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struct sway_node *node;
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struct wl_listener node_destroy;
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struct wl_list link; // sway_server::pending_launcher_ctxs
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};
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struct launcher_ctx *launcher_ctx_find_pid(pid_t pid);
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struct sway_workspace *launcher_ctx_get_workspace(struct launcher_ctx *ctx);
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void launcher_ctx_consume(struct launcher_ctx *ctx);
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void launcher_ctx_destroy(struct launcher_ctx *ctx);
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struct launcher_ctx *launcher_ctx_create_internal(void);
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struct launcher_ctx *launcher_ctx_create(
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struct wlr_xdg_activation_token_v1 *token, struct sway_node *node);
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const char *launcher_ctx_get_token_name(struct launcher_ctx *ctx);
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#endif
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