|
|
|
#ifndef _SWAYBAR_BAR_H
|
|
|
|
#define _SWAYBAR_BAR_H
|
|
|
|
#include <wayland-client.h>
|
|
|
|
#include "config.h"
|
|
|
|
#include "input.h"
|
|
|
|
#include "pool-buffer.h"
|
|
|
|
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
|
|
|
|
#include "xdg-output-unstable-v1-client-protocol.h"
|
|
|
|
|
|
|
|
struct swaybar_config;
|
|
|
|
struct swaybar_output;
|
|
|
|
#if HAVE_TRAY
|
|
|
|
struct swaybar_tray;
|
|
|
|
#endif
|
|
|
|
struct swaybar_workspace;
|
|
|
|
struct loop;
|
|
|
|
|
|
|
|
struct swaybar {
|
|
|
|
char *id;
|
|
|
|
char *mode;
|
|
|
|
bool mode_pango_markup;
|
|
|
|
|
|
|
|
// only relevant when bar is in "hide" mode
|
|
|
|
bool visible_by_modifier;
|
|
|
|
bool visible_by_urgency;
|
|
|
|
bool visible;
|
|
|
|
|
|
|
|
struct wl_display *display;
|
|
|
|
struct wl_compositor *compositor;
|
|
|
|
struct zwlr_layer_shell_v1 *layer_shell;
|
|
|
|
struct zxdg_output_manager_v1 *xdg_output_manager;
|
|
|
|
struct wl_shm *shm;
|
|
|
|
struct wl_seat *seat;
|
|
|
|
|
|
|
|
struct swaybar_config *config;
|
|
|
|
struct swaybar_pointer pointer;
|
|
|
|
struct swaybar_touch touch;
|
|
|
|
struct status_line *status;
|
|
|
|
|
|
|
|
struct loop *eventloop;
|
|
|
|
|
|
|
|
int ipc_event_socketfd;
|
|
|
|
int ipc_socketfd;
|
|
|
|
|
|
|
|
struct wl_list outputs; // swaybar_output::link
|
|
|
|
|
|
|
|
#if HAVE_TRAY
|
|
|
|
struct swaybar_tray *tray;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
bool running;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct swaybar_output {
|
|
|
|
struct wl_list link; // swaybar::outputs
|
|
|
|
struct swaybar *bar;
|
|
|
|
struct wl_output *output;
|
|
|
|
struct zxdg_output_v1 *xdg_output;
|
|
|
|
struct wl_surface *surface;
|
|
|
|
struct zwlr_layer_surface_v1 *layer_surface;
|
|
|
|
uint32_t wl_name;
|
|
|
|
|
|
|
|
struct wl_list workspaces; // swaybar_workspace::link
|
|
|
|
struct wl_list hotspots; // swaybar_hotspot::link
|
|
|
|
|
|
|
|
char *name;
|
|
|
|
char *identifier;
|
|
|
|
bool focused;
|
|
|
|
|
|
|
|
uint32_t width, height;
|
|
|
|
int32_t scale;
|
|
|
|
enum wl_output_subpixel subpixel;
|
|
|
|
struct pool_buffer buffers[2];
|
|
|
|
struct pool_buffer *current_buffer;
|
|
|
|
bool dirty;
|
|
|
|
bool frame_scheduled;
|
|
|
|
|
|
|
|
uint32_t output_height, output_width, output_x, output_y;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct swaybar_workspace {
|
|
|
|
struct wl_list link; // swaybar_output::workspaces
|
|
|
|
int num;
|
|
|
|
char *name;
|
|
|
|
char *label;
|
|
|
|
bool focused;
|
|
|
|
bool visible;
|
|
|
|
bool urgent;
|
|
|
|
};
|
|
|
|
|
|
|
|
bool bar_setup(struct swaybar *bar, const char *socket_path);
|
|
|
|
void bar_run(struct swaybar *bar);
|
|
|
|
void bar_teardown(struct swaybar *bar);
|
|
|
|
|
|
|
|
void set_bar_dirty(struct swaybar *bar);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Determines whether the bar should be visible and changes it to be so.
|
|
|
|
* If the current visibility of the bar is the different to what it should be,
|
|
|
|
* then it adds or destroys the layer surface as required,
|
|
|
|
* as well as sending the cont or stop signal to the status command.
|
|
|
|
* If the current visibility of the bar is already what it should be,
|
|
|
|
* then this function is a no-op, unless moving_layer is true, which occurs
|
|
|
|
* when the bar changes from "hide" to "dock" mode or vice versa, and the bar
|
|
|
|
* needs to be destroyed and re-added in order to change its layer.
|
|
|
|
*
|
|
|
|
* Returns true if the bar is now visible, otherwise false.
|
|
|
|
*/
|
|
|
|
bool determine_bar_visibility(struct swaybar *bar, bool moving_layer);
|
|
|
|
void free_workspaces(struct wl_list *list);
|
|
|
|
|
|
|
|
#endif
|