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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <math.h>
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#include <libevdev/libevdev.h>
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#include <linux/input-event-codes.h>
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#include <errno.h>
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#include <float.h>
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#include <limits.h>
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#include <strings.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/util/region.h>
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#include "list.h"
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#include "log.h"
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#include "config.h"
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#include "sway/commands.h"
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#include "sway/desktop.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/keyboard.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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#include "sway/tree/container.h"
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#include "sway/tree/root.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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static uint32_t get_current_time_msec(void) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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return now.tv_nsec / 1000;
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}
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static struct wlr_surface *layer_surface_at(struct sway_output *output,
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struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
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struct sway_layer_surface *sway_layer;
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wl_list_for_each_reverse(sway_layer, layer, link) {
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struct wlr_surface *wlr_surface =
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sway_layer->layer_surface->surface;
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double _sx = ox - sway_layer->geo.x;
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double _sy = oy - sway_layer->geo.y;
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// TODO: Test popups/subsurfaces
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if (wlr_surface_point_accepts_input(wlr_surface, _sx, _sy)) {
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*sx = _sx;
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*sy = _sy;
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return wlr_surface;
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}
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}
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return NULL;
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}
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/**
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Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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* Returns the node at the cursor's position. If there is a surface at that
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* location, it is stored in **surface (it may not be a view).
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*/
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struct sway_node *node_at_coords(
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struct sway_seat *seat, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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// check for unmanaged views first
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#if HAVE_XWAYLAND
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Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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struct wl_list *unmanaged = &root->xwayland_unmanaged;
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struct sway_xwayland_unmanaged *unmanaged_surface;
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wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) {
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struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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double _sx = lx - unmanaged_surface->lx;
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double _sy = ly - unmanaged_surface->ly;
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if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) {
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*surface = xsurface->surface;
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*sx = _sx;
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*sy = _sy;
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return NULL;
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}
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}
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#endif
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// find the output the cursor is on
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struct wlr_output *wlr_output = wlr_output_layout_output_at(
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
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root->output_layout, lx, ly);
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if (wlr_output == NULL) {
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return NULL;
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}
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struct sway_output *output = wlr_output->data;
|
Fix crash in cursor_rebase with multiple screens
Designing the output configuration sequence without invalid state is tricky.
We have one function, apply_output_config, that takes an output and (besides
other things) performs a modeset and inserts the output in the output layout.
The modeset can fail, in which case we don't want the output to be enabled.
We also have an output_enable function, which calls output_apply_config and
also configures the output's workspace and inserts it in the root container.
Now, we have two choices.
Either we configure the output before it's been inserted in the root container
and then, if the modeset was successful, we insert it and create the workspace.
The main issue with this approach is that configuring the output triggers a
handful of signals, namely wlr_output.mode and wlr_output_layout.change. In
those event handlers, we need to make sure to ignore these outputs in the
process of being configured.
Either we first insert the output, create the workspace and then try to
configure it. It means we need to undo everything if the modeset fails. The
main issue with this solution is that it enables and disables the output very
quickly, creates a workspace and immediately destroys it, and maybe moves
views back and forth (see output_evacuate).
I've tried to make it so an output isn't enabled then immediately disabled. We
already have code for ignoring outputs when the output is being destructed.
Fixes https://github.com/swaywm/sway/issues/3462
6 years ago
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if (!output || !output->configured) {
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// output is being destroyed or is being configured
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return NULL;
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}
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double ox = lx, oy = ly;
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy);
|
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|
if (root->fullscreen_global) {
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|
// Try fullscreen container
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|
struct sway_container *con = tiling_container_at(
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&root->fullscreen_global->node, lx, ly, surface, sx, sy);
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|
if (con) {
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|
return &con->node;
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|
}
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|
return NULL;
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|
|
}
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|
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|
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|
// find the focused workspace on the output for this seat
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
struct sway_workspace *ws = output_get_active_workspace(output);
|
|
|
|
if (!ws) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
if (ws->fullscreen) {
|
|
|
|
// Try transient containers
|
|
|
|
for (int i = 0; i < ws->floating->length; ++i) {
|
|
|
|
struct sway_container *floater = ws->floating->items[i];
|
|
|
|
if (container_is_transient_for(floater, ws->fullscreen)) {
|
|
|
|
struct sway_container *con = tiling_container_at(
|
|
|
|
&floater->node, lx, ly, surface, sx, sy);
|
|
|
|
if (con) {
|
|
|
|
return &con->node;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Try fullscreen container
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
struct sway_container *con =
|
|
|
|
tiling_container_at(&ws->fullscreen->node, lx, ly, surface, sx, sy);
|
|
|
|
if (con) {
|
|
|
|
return &con->node;
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *c;
|
|
|
|
if ((c = container_at(ws, lx, ly, surface, sx, sy))) {
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
return &c->node;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
if ((*surface = layer_surface_at(output,
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
|
|
|
|
ox, oy, sx, sy))) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
return &ws->node;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Determine if the edge of the given container is on the edge of the
|
|
|
|
* workspace/output.
|
|
|
|
*/
|
|
|
|
static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
|
|
|
|
enum sway_container_layout layout = L_NONE;
|
|
|
|
switch (edge) {
|
|
|
|
case WLR_EDGE_TOP:
|
|
|
|
case WLR_EDGE_BOTTOM:
|
|
|
|
layout = L_VERT;
|
|
|
|
break;
|
|
|
|
case WLR_EDGE_LEFT:
|
|
|
|
case WLR_EDGE_RIGHT:
|
|
|
|
layout = L_HORIZ;
|
|
|
|
break;
|
|
|
|
case WLR_EDGE_NONE:
|
|
|
|
sway_assert(false, "Never reached");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Iterate the parents until we find one with the layout we want,
|
|
|
|
// then check if the child has siblings between it and the edge.
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
while (cont) {
|
|
|
|
if (container_parent_layout(cont) == layout) {
|
|
|
|
list_t *siblings = container_get_siblings(cont);
|
|
|
|
int index = list_find(siblings, cont);
|
|
|
|
if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
|
|
|
|
return false;
|
|
|
|
}
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
if (index < siblings->length - 1 &&
|
|
|
|
(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
cont = cont->parent;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static enum wlr_edges find_edge(struct sway_container *cont,
|
|
|
|
struct sway_cursor *cursor) {
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
if (!cont->view) {
|
|
|
|
return WLR_EDGE_NONE;
|
|
|
|
}
|
|
|
|
if (cont->border == B_NONE || !cont->border_thickness ||
|
|
|
|
cont->border == B_CSD) {
|
|
|
|
return WLR_EDGE_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
enum wlr_edges edge = 0;
|
|
|
|
if (cursor->cursor->x < cont->x + cont->border_thickness) {
|
|
|
|
edge |= WLR_EDGE_LEFT;
|
|
|
|
}
|
|
|
|
if (cursor->cursor->y < cont->y + cont->border_thickness) {
|
|
|
|
edge |= WLR_EDGE_TOP;
|
|
|
|
}
|
|
|
|
if (cursor->cursor->x >= cont->x + cont->width - cont->border_thickness) {
|
|
|
|
edge |= WLR_EDGE_RIGHT;
|
|
|
|
}
|
|
|
|
if (cursor->cursor->y >= cont->y + cont->height - cont->border_thickness) {
|
|
|
|
edge |= WLR_EDGE_BOTTOM;
|
|
|
|
}
|
|
|
|
|
|
|
|
return edge;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* If the cursor is over a _resizable_ edge, return the edge.
|
|
|
|
* Edges that can't be resized are edges of the workspace.
|
|
|
|
*/
|
|
|
|
static enum wlr_edges find_resize_edge(struct sway_container *cont,
|
|
|
|
struct sway_cursor *cursor) {
|
|
|
|
enum wlr_edges edge = find_edge(cont, cursor);
|
|
|
|
if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
|
|
|
|
return WLR_EDGE_NONE;
|
|
|
|
}
|
|
|
|
return edge;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void cursor_do_rebase(struct sway_cursor *cursor, uint32_t time_msec,
|
|
|
|
struct sway_node *node, struct wlr_surface *surface,
|
|
|
|
double sx, double sy) {
|
|
|
|
// Handle cursor image
|
|
|
|
if (surface) {
|
|
|
|
// Reset cursor if switching between clients
|
|
|
|
struct wl_client *client = wl_resource_get_client(surface->resource);
|
|
|
|
if (client != cursor->image_client) {
|
|
|
|
cursor_set_image(cursor, "left_ptr", client);
|
|
|
|
}
|
|
|
|
} else if (node && node->type == N_CONTAINER) {
|
|
|
|
// Try a node's resize edge
|
|
|
|
enum wlr_edges edge = find_resize_edge(node->sway_container, cursor);
|
|
|
|
if (edge == WLR_EDGE_NONE) {
|
|
|
|
cursor_set_image(cursor, "left_ptr", NULL);
|
|
|
|
} else if (container_is_floating(node->sway_container)) {
|
|
|
|
cursor_set_image(cursor, wlr_xcursor_get_resize_name(edge), NULL);
|
|
|
|
} else {
|
|
|
|
if (edge & (WLR_EDGE_LEFT | WLR_EDGE_RIGHT)) {
|
|
|
|
cursor_set_image(cursor, "col-resize", NULL);
|
|
|
|
} else {
|
|
|
|
cursor_set_image(cursor, "row-resize", NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
cursor_set_image(cursor, "left_ptr", NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send pointer enter/leave
|
|
|
|
struct wlr_seat *wlr_seat = cursor->seat->wlr_seat;
|
|
|
|
if (surface) {
|
|
|
|
if (seat_is_input_allowed(cursor->seat, surface)) {
|
|
|
|
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
|
|
|
|
wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
wlr_seat_pointer_clear_focus(wlr_seat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_rebase(struct sway_cursor *cursor) {
|
|
|
|
uint32_t time_msec = get_current_time_msec();
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
double sx = 0.0, sy = 0.0;
|
|
|
|
cursor->previous.node = node_at_coords(cursor->seat,
|
|
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
cursor_do_rebase(cursor, time_msec, cursor->previous.node, surface, sx, sy);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_rebase_all(void) {
|
|
|
|
if (!root->outputs->length) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_seat *seat;
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
|
|
if (!seat_doing_seatop(seat)) {
|
|
|
|
cursor_rebase(seat->cursor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int hide_notify(void *data) {
|
|
|
|
struct sway_cursor *cursor = data;
|
|
|
|
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
|
|
|
|
cursor->hidden = true;
|
|
|
|
wlr_seat_pointer_clear_focus(cursor->seat->wlr_seat);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int cursor_get_timeout(struct sway_cursor *cursor){
|
|
|
|
struct seat_config *sc = seat_get_config(cursor->seat);
|
|
|
|
if (!sc) {
|
|
|
|
sc = seat_get_config_by_name("*");
|
|
|
|
}
|
|
|
|
int timeout = sc ? sc->hide_cursor_timeout : 0;
|
|
|
|
if (timeout < 0) {
|
|
|
|
timeout = 0;
|
|
|
|
}
|
|
|
|
return timeout;
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_handle_activity(struct sway_cursor *cursor) {
|
|
|
|
wl_event_source_timer_update(
|
|
|
|
cursor->hide_source, cursor_get_timeout(cursor));
|
|
|
|
|
|
|
|
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
|
|
|
|
if (cursor->hidden) {
|
|
|
|
cursor_unhide(cursor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_unhide(struct sway_cursor *cursor) {
|
|
|
|
cursor->hidden = false;
|
|
|
|
if (cursor->image_surface) {
|
|
|
|
cursor_set_image_surface(cursor,
|
|
|
|
cursor->image_surface,
|
|
|
|
cursor->hotspot_x,
|
|
|
|
cursor->hotspot_y,
|
|
|
|
cursor->image_client);
|
|
|
|
} else {
|
|
|
|
const char *image = cursor->image;
|
|
|
|
cursor->image = NULL;
|
|
|
|
cursor_set_image(cursor, image, cursor->image_client);
|
|
|
|
}
|
|
|
|
cursor_rebase(cursor);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
|
|
|
|
struct sway_node *node, struct wlr_surface *surface,
|
|
|
|
double sx, double sy) {
|
|
|
|
if (time_msec == 0) {
|
|
|
|
time_msec = get_current_time_msec();
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
|
|
|
|
if (seat_doing_seatop(seat)) {
|
|
|
|
seatop_motion(seat, time_msec);
|
|
|
|
cursor->previous.x = cursor->cursor->x;
|
|
|
|
cursor->previous.y = cursor->cursor->y;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_node *prev_node = cursor->previous.node;
|
|
|
|
|
|
|
|
// Update the stored previous position
|
|
|
|
cursor->previous.x = cursor->cursor->x;
|
|
|
|
cursor->previous.y = cursor->cursor->y;
|
|
|
|
cursor->previous.node = node;
|
|
|
|
|
|
|
|
if (node && (config->focus_follows_mouse == FOLLOWS_YES ||
|
|
|
|
config->focus_follows_mouse == FOLLOWS_ALWAYS)) {
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
struct sway_node *focus = seat_get_focus(seat);
|
|
|
|
if (focus && node->type == N_WORKSPACE) {
|
|
|
|
// Only follow the mouse if it would move to a new output
|
|
|
|
// Otherwise we'll focus the workspace, which is probably wrong
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
struct sway_output *focused_output = node_get_output(focus);
|
|
|
|
struct sway_output *output = node_get_output(node);
|
|
|
|
if (output != focused_output) {
|
|
|
|
seat_set_focus(seat, seat_get_focus_inactive(seat, node));
|
|
|
|
}
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
} else if (node->type == N_CONTAINER && node->sway_container->view) {
|
|
|
|
// Focus node if the following are true:
|
|
|
|
// - cursor is over a new view, i.e. entered a new window; and
|
|
|
|
// - the new view is visible, i.e. not hidden in a stack or tab; and
|
|
|
|
// - the seat does not have a keyboard grab
|
|
|
|
if ((!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
node != prev_node &&
|
|
|
|
view_is_visible(node->sway_container->view)) ||
|
|
|
|
config->focus_follows_mouse == FOLLOWS_ALWAYS) {
|
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|
|
seat_set_focus(seat, node);
|
|
|
|
} else {
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
struct sway_node *next_focus =
|
|
|
|
seat_get_focus_inactive(seat, &root->node);
|
|
|
|
if (next_focus && next_focus->type == N_CONTAINER &&
|
|
|
|
next_focus->sway_container->view &&
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
view_is_visible(next_focus->sway_container->view)) {
|
|
|
|
seat_set_focus(seat, next_focus);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor_do_rebase(cursor, time_msec, node, surface, sx, sy);
|
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|
|
|
|
|
|
struct sway_drag_icon *drag_icon;
|
|
|
|
wl_list_for_each(drag_icon, &root->drag_icons, link) {
|
|
|
|
if (drag_icon->seat == seat) {
|
|
|
|
drag_icon_update_position(drag_icon);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
|
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|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
|
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|
|
struct wlr_event_pointer_motion *event = data;
|
|
|
|
cursor_handle_activity(cursor);
|
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|
|
|
|
|
|
double dx = event->delta_x;
|
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|
|
double dy = event->delta_y;
|
|
|
|
|
|
|
|
double dx_unaccel = event->unaccel_dx;
|
|
|
|
double dy_unaccel = event->unaccel_dy;
|
|
|
|
|
|
|
|
wlr_relative_pointer_manager_v1_send_relative_motion(
|
|
|
|
server.relative_pointer_manager,
|
|
|
|
cursor->seat->wlr_seat, (uint64_t)event->time_msec * 1000,
|
|
|
|
dx, dy, dx_unaccel, dy_unaccel);
|
|
|
|
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
struct sway_node *node = NULL;
|
|
|
|
double sx, sy;
|
|
|
|
if (cursor->active_constraint) {
|
|
|
|
node_at_coords(cursor->seat,
|
|
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
if (cursor->active_constraint->surface != surface) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
double sx_confined, sy_confined;
|
|
|
|
if (!wlr_region_confine(&cursor->confine, sx, sy, sx + dx, sy + dy,
|
|
|
|
&sx_confined, &sy_confined)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
dx = sx_confined - sx;
|
|
|
|
dy = sy_confined - sy;
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_cursor_move(cursor->cursor, event->device, dx, dy);
|
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|
|
|
|
|
|
// Recalculate pointer location after layout checks
|
|
|
|
node = node_at_coords(cursor->seat,
|
|
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
cursor_send_pointer_motion(cursor, event->time_msec, node, surface,
|
|
|
|
sx, sy);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void cursor_motion_absolute(struct sway_cursor *cursor,
|
|
|
|
uint32_t time_msec, struct wlr_input_device *dev,
|
|
|
|
double x, double y) {
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
wlr_cursor_absolute_to_layout_coords(cursor->cursor, dev,
|
|
|
|
x, y, &lx, &ly);
|
|
|
|
|
|
|
|
double dx = lx - cursor->cursor->x;
|
|
|
|
double dy = ly - cursor->cursor->y;
|
|
|
|
wlr_relative_pointer_manager_v1_send_relative_motion(
|
|
|
|
server.relative_pointer_manager,
|
|
|
|
cursor->seat->wlr_seat, (uint64_t)time_msec * 1000,
|
|
|
|
dx, dy, dx, dy);
|
|
|
|
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
double sx = 0.0, sy = 0.0;
|
|
|
|
struct sway_node *node = node_at_coords(cursor->seat,
|
|
|
|
lx, ly, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
if (cursor->active_constraint) {
|
|
|
|
if (cursor->active_constraint->surface != surface) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (!pixman_region32_contains_point(&cursor->confine,
|
|
|
|
floor(sx), floor(sy), NULL)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_cursor_warp_closest(cursor->cursor, dev, lx, ly);
|
|
|
|
cursor_send_pointer_motion(cursor, time_msec, node, surface, sx, sy);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_motion_absolute(
|
|
|
|
struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, motion_absolute);
|
|
|
|
struct wlr_event_pointer_motion_absolute *event = data;
|
|
|
|
|
|
|
|
cursor_motion_absolute(cursor, event->time_msec, event->device,
|
|
|
|
event->x, event->y);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Remove a button (and duplicates) to the sorted list of currently pressed buttons
|
|
|
|
*/
|
|
|
|
static void state_erase_button(struct sway_cursor *cursor, uint32_t button) {
|
|
|
|
size_t j = 0;
|
|
|
|
for (size_t i = 0; i < cursor->pressed_button_count; ++i) {
|
|
|
|
if (i > j) {
|
|
|
|
cursor->pressed_buttons[j] = cursor->pressed_buttons[i];
|
|
|
|
}
|
|
|
|
if (cursor->pressed_buttons[i] != button) {
|
|
|
|
++j;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
while (cursor->pressed_button_count > j) {
|
|
|
|
--cursor->pressed_button_count;
|
|
|
|
cursor->pressed_buttons[cursor->pressed_button_count] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Add a button to the sorted list of currently pressed buttons, if there
|
|
|
|
* is space.
|
|
|
|
*/
|
|
|
|
static void state_add_button(struct sway_cursor *cursor, uint32_t button) {
|
|
|
|
if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
size_t i = 0;
|
|
|
|
while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) {
|
|
|
|
++i;
|
|
|
|
}
|
|
|
|
size_t j = cursor->pressed_button_count;
|
|
|
|
while (j > i) {
|
|
|
|
cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1];
|
|
|
|
--j;
|
|
|
|
}
|
|
|
|
cursor->pressed_buttons[i] = button;
|
|
|
|
cursor->pressed_button_count++;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Return the mouse binding which matches modifier, click location, release,
|
|
|
|
* and pressed button state, otherwise return null.
|
|
|
|
*/
|
|
|
|
static struct sway_binding* get_active_mouse_binding(
|
|
|
|
const struct sway_cursor *cursor, list_t *bindings, uint32_t modifiers,
|
|
|
|
bool release, bool on_titlebar, bool on_border, bool on_content,
|
|
|
|
bool on_workspace, const char *identifier) {
|
|
|
|
uint32_t click_region =
|
|
|
|
((on_titlebar || on_workspace) ? BINDING_TITLEBAR : 0) |
|
|
|
|
((on_border || on_workspace) ? BINDING_BORDER : 0) |
|
|
|
|
((on_content || on_workspace) ? BINDING_CONTENTS : 0);
|
|
|
|
|
|
|
|
struct sway_binding *current = NULL;
|
|
|
|
for (int i = 0; i < bindings->length; ++i) {
|
|
|
|
struct sway_binding *binding = bindings->items[i];
|
|
|
|
if (modifiers ^ binding->modifiers ||
|
|
|
|
cursor->pressed_button_count != (size_t)binding->keys->length ||
|
|
|
|
release != (binding->flags & BINDING_RELEASE) ||
|
|
|
|
!(click_region & binding->flags) ||
|
|
|
|
(on_workspace &&
|
|
|
|
(click_region & binding->flags) != click_region) ||
|
|
|
|
(strcmp(binding->input, identifier) != 0 &&
|
|
|
|
strcmp(binding->input, "*") != 0)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool match = true;
|
|
|
|
for (size_t j = 0; j < cursor->pressed_button_count; j++) {
|
|
|
|
uint32_t key = *(uint32_t *)binding->keys->items[j];
|
|
|
|
if (key != cursor->pressed_buttons[j]) {
|
|
|
|
match = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!match) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!current || strcmp(current->input, "*") == 0) {
|
|
|
|
current = binding;
|
|
|
|
if (strcmp(current->input, identifier) == 0) {
|
|
|
|
// If a binding is found for the exact input, quit searching
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return current;
|
|
|
|
}
|
|
|
|
|
|
|
|
void dispatch_cursor_button(struct sway_cursor *cursor,
|
|
|
|
struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
|
|
|
|
enum wlr_button_state state) {
|
|
|
|
if (time_msec == 0) {
|
|
|
|
time_msec = get_current_time_msec();
|
|
|
|
}
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
|
|
|
|
// Handle existing seat operation
|
|
|
|
if (seat_doing_seatop(seat)) {
|
|
|
|
if (state == WLR_BUTTON_PRESSED) {
|
|
|
|
state_add_button(cursor, button);
|
|
|
|
} else {
|
|
|
|
state_erase_button(cursor, button);
|
|
|
|
}
|
|
|
|
if (seatop_allows_events(seat)) {
|
|
|
|
seat_pointer_notify_button(seat, time_msec, button, state);
|
|
|
|
}
|
|
|
|
if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) {
|
|
|
|
seatop_finish(seat, time_msec);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Determine what's under the cursor
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
double sx, sy;
|
|
|
|
struct sway_node *node = node_at_coords(seat,
|
|
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
struct sway_container *cont = node && node->type == N_CONTAINER ?
|
|
|
|
node->sway_container : NULL;
|
|
|
|
bool is_floating = cont && container_is_floating(cont);
|
|
|
|
bool is_floating_or_child = cont && container_is_floating_or_child(cont);
|
|
|
|
bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
|
|
|
|
enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE;
|
|
|
|
enum wlr_edges resize_edge = edge ?
|
|
|
|
find_resize_edge(cont, cursor) : WLR_EDGE_NONE;
|
|
|
|
bool on_border = edge != WLR_EDGE_NONE;
|
|
|
|
bool on_contents = cont && !on_border && surface;
|
|
|
|
bool on_workspace = node && node->type == N_WORKSPACE;
|
|
|
|
bool on_titlebar = cont && !on_border && !surface;
|
|
|
|
|
|
|
|
// Handle mouse bindings
|
|
|
|
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
|
|
|
|
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
|
|
|
|
|
|
|
|
char *device_identifier = device ? input_device_get_identifier(device)
|
|
|
|
: strdup("*");
|
|
|
|
struct sway_binding *binding = NULL;
|
|
|
|
if (state == WLR_BUTTON_PRESSED) {
|
|
|
|
state_add_button(cursor, button);
|
|
|
|
binding = get_active_mouse_binding(cursor,
|
|
|
|
config->current_mode->mouse_bindings, modifiers, false,
|
|
|
|
on_titlebar, on_border, on_contents, on_workspace,
|
|
|
|
device_identifier);
|
|
|
|
} else {
|
|
|
|
binding = get_active_mouse_binding(cursor,
|
|
|
|
config->current_mode->mouse_bindings, modifiers, true,
|
|
|
|
on_titlebar, on_border, on_contents, on_workspace,
|
|
|
|
device_identifier);
|
|
|
|
state_erase_button(cursor, button);
|
|
|
|
}
|
|
|
|
free(device_identifier);
|
|
|
|
if (binding) {
|
|
|
|
seat_execute_command(seat, binding);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle clicking an empty workspace
|
|
|
|
if (node && node->type == N_WORKSPACE) {
|
|
|
|
seat_set_focus(seat, node);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle clicking a layer surface
|
|
|
|
if (surface && wlr_surface_is_layer_surface(surface)) {
|
|
|
|
struct wlr_layer_surface_v1 *layer =
|
|
|
|
wlr_layer_surface_v1_from_wlr_surface(surface);
|
|
|
|
if (layer->current.keyboard_interactive) {
|
|
|
|
seat_set_focus_layer(seat, layer);
|
|
|
|
}
|
|
|
|
seat_pointer_notify_button(seat, time_msec, button, state);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle tiling resize via border
|
|
|
|
if (cont && resize_edge && button == BTN_LEFT &&
|
|
|
|
state == WLR_BUTTON_PRESSED && !is_floating) {
|
|
|
|
seat_set_focus_container(seat, cont);
|
|
|
|
seatop_begin_resize_tiling(seat, cont, button, edge);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle tiling resize via mod
|
|
|
|
bool mod_pressed = keyboard &&
|
|
|
|
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
|
|
|
|
if (cont && !is_floating_or_child && mod_pressed &&
|
|
|
|
state == WLR_BUTTON_PRESSED) {
|
|
|
|
uint32_t btn_resize = config->floating_mod_inverse ?
|
|
|
|
BTN_LEFT : BTN_RIGHT;
|
|
|
|
if (button == btn_resize) {
|
|
|
|
edge = 0;
|
|
|
|
edge |= cursor->cursor->x > cont->x + cont->width / 2 ?
|
|
|
|
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
|
|
|
|
edge |= cursor->cursor->y > cont->y + cont->height / 2 ?
|
|
|
|
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
|
|
|
|
|
|
|
|
const char *image = NULL;
|
|
|
|
if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) {
|
|
|
|
image = "nw-resize";
|
|
|
|
} else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) {
|
|
|
|
image = "ne-resize";
|
|
|
|
} else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) {
|
|
|
|
image = "se-resize";
|
|
|
|
} else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) {
|
|
|
|
image = "sw-resize";
|
|
|
|
}
|
|
|
|
cursor_set_image(seat->cursor, image, NULL);
|
|
|
|
seat_set_focus_container(seat, cont);
|
|
|
|
seatop_begin_resize_tiling(seat, cont, button, edge);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle beginning floating move
|
|
|
|
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
|
|
|
|
state == WLR_BUTTON_PRESSED) {
|
|
|
|
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
|
|
|
|
if (button == btn_move && state == WLR_BUTTON_PRESSED &&
|
|
|
|
(mod_pressed || on_titlebar)) {
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
while (cont->parent) {
|
|
|
|
cont = cont->parent;
|
|
|
|
}
|
|
|
|
seat_set_focus_container(seat, cont);
|
|
|
|
seatop_begin_move_floating(seat, cont, button);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle beginning floating resize
|
|
|
|
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
|
|
|
|
state == WLR_BUTTON_PRESSED) {
|
|
|
|
// Via border
|
|
|
|
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
|
|
|
|
seatop_begin_resize_floating(seat, cont, button, resize_edge);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Via mod+click
|
|
|
|
uint32_t btn_resize = config->floating_mod_inverse ?
|
|
|
|
BTN_LEFT : BTN_RIGHT;
|
|
|
|
if (mod_pressed && button == btn_resize) {
|
|
|
|
struct sway_container *floater = cont;
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
while (floater->parent) {
|
|
|
|
floater = floater->parent;
|
|
|
|
}
|
|
|
|
edge = 0;
|
|
|
|
edge |= cursor->cursor->x > floater->x + floater->width / 2 ?
|
|
|
|
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
|
|
|
|
edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
|
|
|
|
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
|
|
|
|
seatop_begin_resize_floating(seat, floater, button, edge);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle moving a tiling container
|
|
|
|
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
|
|
|
|
state == WLR_BUTTON_PRESSED && !is_floating_or_child &&
|
|
|
|
cont && cont->fullscreen_mode == FULLSCREEN_NONE) {
|
|
|
|
struct sway_container *focus = seat_get_focused_container(seat);
|
|
|
|
bool focused = focus == cont || container_has_ancestor(focus, cont);
|
|
|
|
if (on_titlebar && !focused) {
|
|
|
|
node = seat_get_focus_inactive(seat, &cont->node);
|
|
|
|
seat_set_focus(seat, node);
|
|
|
|
}
|
|
|
|
|
|
|
|
// If moving a container by it's title bar, use a threshold for the drag
|
|
|
|
if (!mod_pressed && config->tiling_drag_threshold > 0) {
|
|
|
|
seatop_begin_move_tiling_threshold(seat, cont, button);
|
|
|
|
} else {
|
|
|
|
seatop_begin_move_tiling(seat, cont, button);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle mousedown on a container surface
|
|
|
|
if (surface && cont && state == WLR_BUTTON_PRESSED) {
|
|
|
|
seat_set_focus_container(seat, cont);
|
|
|
|
seatop_begin_down(seat, cont, time_msec, button, sx, sy);
|
|
|
|
seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle clicking a container surface or decorations
|
|
|
|
if (cont) {
|
|
|
|
node = seat_get_focus_inactive(seat, &cont->node);
|
|
|
|
seat_set_focus(seat, node);
|
|
|
|
seat_pointer_notify_button(seat, time_msec, button, state);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
seat_pointer_notify_button(seat, time_msec, button, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_button(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
|
|
|
|
struct wlr_event_pointer_button *event = data;
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
dispatch_cursor_button(cursor, event->device,
|
|
|
|
event->time_msec, event->button, event->state);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static uint32_t wl_axis_to_button(struct wlr_event_pointer_axis *event) {
|
|
|
|
switch (event->orientation) {
|
|
|
|
case WLR_AXIS_ORIENTATION_VERTICAL:
|
|
|
|
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
|
|
|
|
case WLR_AXIS_ORIENTATION_HORIZONTAL:
|
|
|
|
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
|
|
|
|
default:
|
|
|
|
sway_log(SWAY_DEBUG, "Unknown axis orientation");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void dispatch_cursor_axis(struct sway_cursor *cursor,
|
|
|
|
struct wlr_event_pointer_axis *event) {
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
struct sway_input_device *input_device =
|
|
|
|
event->device ? event->device->data : NULL;
|
|
|
|
struct input_config *ic =
|
|
|
|
input_device ? input_device_get_config(input_device) : NULL;
|
|
|
|
|
|
|
|
// Determine what's under the cursor
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
double sx, sy;
|
|
|
|
struct sway_node *node = node_at_coords(seat,
|
|
|
|
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
|
|
|
struct sway_container *cont = node && node->type == N_CONTAINER ?
|
|
|
|
node->sway_container : NULL;
|
|
|
|
enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE;
|
|
|
|
bool on_border = edge != WLR_EDGE_NONE;
|
|
|
|
bool on_titlebar = cont && !on_border && !surface;
|
|
|
|
bool on_titlebar_border = cont && on_border &&
|
|
|
|
cursor->cursor->y < cont->content_y;
|
|
|
|
bool on_contents = cont && !on_border && surface;
|
|
|
|
bool on_workspace = node && node->type == N_WORKSPACE;
|
|
|
|
float scroll_factor =
|
|
|
|
(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
|
|
|
|
|
|
|
|
bool handled = false;
|
|
|
|
|
|
|
|
// Gather information needed for mouse bindings
|
|
|
|
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
|
|
|
|
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
|
|
|
|
struct wlr_input_device *device =
|
|
|
|
input_device ? input_device->wlr_device : NULL;
|
|
|
|
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
|
|
|
|
uint32_t button = wl_axis_to_button(event);
|
|
|
|
|
|
|
|
// Handle mouse bindings - x11 mouse buttons 4-7 - press event
|
|
|
|
struct sway_binding *binding = NULL;
|
|
|
|
state_add_button(cursor, button);
|
|
|
|
binding = get_active_mouse_binding(cursor,
|
|
|
|
config->current_mode->mouse_bindings, modifiers, false,
|
|
|
|
on_titlebar, on_border, on_contents, on_workspace, dev_id);
|
|
|
|
if (binding) {
|
|
|
|
seat_execute_command(seat, binding);
|
|
|
|
handled = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Scrolling on a tabbed or stacked title bar (handled as press event)
|
|
|
|
if (!handled && (on_titlebar || on_titlebar_border)) {
|
|
|
|
enum sway_container_layout layout = container_parent_layout(cont);
|
|
|
|
if (layout == L_TABBED || layout == L_STACKED) {
|
|
|
|
struct sway_node *tabcontainer = node_get_parent(node);
|
|
|
|
struct sway_node *active =
|
|
|
|
seat_get_active_tiling_child(seat, tabcontainer);
|
|
|
|
list_t *siblings = container_get_siblings(cont);
|
|
|
|
int desired = list_find(siblings, active->sway_container) +
|
|
|
|
round(scroll_factor * event->delta_discrete);
|
|
|
|
if (desired < 0) {
|
|
|
|
desired = 0;
|
|
|
|
} else if (desired >= siblings->length) {
|
|
|
|
desired = siblings->length - 1;
|
|
|
|
}
|
|
|
|
struct sway_node *old_focus = seat_get_focus(seat);
|
|
|
|
struct sway_container *new_sibling_con = siblings->items[desired];
|
|
|
|
struct sway_node *new_sibling = &new_sibling_con->node;
|
|
|
|
struct sway_node *new_focus =
|
|
|
|
seat_get_focus_inactive(seat, new_sibling);
|
|
|
|
if (node_has_ancestor(old_focus, tabcontainer)) {
|
|
|
|
seat_set_focus(seat, new_focus);
|
|
|
|
} else {
|
|
|
|
// Scrolling when focus is not in the tabbed container at all
|
|
|
|
seat_set_raw_focus(seat, new_sibling);
|
|
|
|
seat_set_raw_focus(seat, new_focus);
|
|
|
|
seat_set_raw_focus(seat, old_focus);
|
|
|
|
}
|
|
|
|
handled = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handle mouse bindings - x11 mouse buttons 4-7 - release event
|
|
|
|
binding = get_active_mouse_binding(cursor,
|
|
|
|
config->current_mode->mouse_bindings, modifiers, true,
|
|
|
|
on_titlebar, on_border, on_contents, on_workspace, dev_id);
|
|
|
|
state_erase_button(cursor, button);
|
|
|
|
if (binding) {
|
|
|
|
seat_execute_command(seat, binding);
|
|
|
|
handled = true;
|
|
|
|
}
|
|
|
|
free(dev_id);
|
|
|
|
|
|
|
|
if (!handled) {
|
|
|
|
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
|
|
|
|
event->orientation, scroll_factor * event->delta,
|
|
|
|
round(scroll_factor * event->delta_discrete), event->source);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_axis(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, axis);
|
|
|
|
struct wlr_event_pointer_axis *event = data;
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
dispatch_cursor_axis(cursor, event);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_cursor_frame(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, frame);
|
|
|
|
cursor_handle_activity(cursor);
|
|
|
|
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_touch_down(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down);
|
|
|
|
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
|
|
|
|
struct wlr_event_touch_down *event = data;
|
|
|
|
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
struct wlr_seat *wlr_seat = seat->wlr_seat;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
|
|
|
|
event->x, event->y, &lx, &ly);
|
|
|
|
double sx, sy;
|
|
|
|
node_at_coords(seat, lx, ly, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
seat->touch_id = event->touch_id;
|
|
|
|
seat->touch_x = lx;
|
|
|
|
seat->touch_y = ly;
|
|
|
|
|
|
|
|
if (!surface) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: fall back to cursor simulation if client has not bound to touch
|
|
|
|
if (seat_is_input_allowed(seat, surface)) {
|
|
|
|
wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec,
|
|
|
|
event->touch_id, sx, sy);
|
|
|
|
cursor_set_image(cursor, NULL, NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_touch_up(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up);
|
|
|
|
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
|
|
|
|
struct wlr_event_touch_up *event = data;
|
|
|
|
struct wlr_seat *seat = cursor->seat->wlr_seat;
|
|
|
|
// TODO: fall back to cursor simulation if client has not bound to touch
|
|
|
|
wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_touch_motion(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, touch_motion);
|
|
|
|
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
|
|
|
|
struct wlr_event_touch_motion *event = data;
|
|
|
|
|
|
|
|
struct sway_seat *seat = cursor->seat;
|
|
|
|
struct wlr_seat *wlr_seat = seat->wlr_seat;
|
|
|
|
struct wlr_surface *surface = NULL;
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
|
|
|
|
event->x, event->y, &lx, &ly);
|
|
|
|
double sx, sy;
|
|
|
|
node_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
|
|
|
|
|
|
|
|
if (seat->touch_id == event->touch_id) {
|
|
|
|
seat->touch_x = lx;
|
|
|
|
seat->touch_y = ly;
|
|
|
|
|
|
|
|
struct sway_drag_icon *drag_icon;
|
|
|
|
wl_list_for_each(drag_icon, &root->drag_icons, link) {
|
|
|
|
if (drag_icon->seat == seat) {
|
|
|
|
drag_icon_update_position(drag_icon);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!surface) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: fall back to cursor simulation if client has not bound to touch
|
|
|
|
if (seat_is_input_allowed(cursor->seat, surface)) {
|
|
|
|
wlr_seat_touch_notify_motion(wlr_seat, event->time_msec,
|
|
|
|
event->touch_id, sx, sy);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static double apply_mapping_from_coord(double low, double high, double value) {
|
|
|
|
if (isnan(value)) {
|
|
|
|
return value;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (value - low) / (high - low);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void apply_mapping_from_region(struct wlr_input_device *device,
|
|
|
|
struct input_config_mapped_from_region *region, double *x, double *y) {
|
|
|
|
double x1 = region->x1, x2 = region->x2;
|
|
|
|
double y1 = region->y1, y2 = region->y2;
|
|
|
|
|
|
|
|
if (region->mm) {
|
|
|
|
if (device->width_mm == 0 || device->height_mm == 0) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
x1 /= device->width_mm;
|
|
|
|
x2 /= device->width_mm;
|
|
|
|
y1 /= device->height_mm;
|
|
|
|
y2 /= device->height_mm;
|
|
|
|
}
|
|
|
|
|
|
|
|
*x = apply_mapping_from_coord(x1, x2, *x);
|
|
|
|
*y = apply_mapping_from_coord(y1, y2, *y);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tool_axis(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis);
|
|
|
|
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
|
|
|
|
struct wlr_event_tablet_tool_axis *event = data;
|
|
|
|
struct sway_input_device *input_device = event->device->data;
|
|
|
|
|
|
|
|
double x = NAN, y = NAN;
|
|
|
|
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) {
|
|
|
|
x = event->x;
|
|
|
|
}
|
|
|
|
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
|
|
|
|
y = event->y;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct input_config *ic = input_device_get_config(input_device);
|
|
|
|
if (ic != NULL && ic->mapped_from_region != NULL) {
|
|
|
|
apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y);
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor_motion_absolute(cursor, event->time_msec, event->device, x, y);
|
|
|
|
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tool_tip(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip);
|
|
|
|
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
|
|
|
|
struct wlr_event_tablet_tool_tip *event = data;
|
|
|
|
dispatch_cursor_button(cursor, event->device, event->time_msec,
|
|
|
|
BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ?
|
|
|
|
WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED);
|
|
|
|
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_tool_button(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button);
|
|
|
|
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
|
|
|
|
struct wlr_event_tablet_tool_button *event = data;
|
|
|
|
// TODO: the user may want to configure which tool buttons are mapped to
|
|
|
|
// which simulated pointer buttons
|
|
|
|
switch (event->state) {
|
|
|
|
case WLR_BUTTON_PRESSED:
|
|
|
|
if (cursor->tool_buttons == 0) {
|
|
|
|
dispatch_cursor_button(cursor, event->device,
|
|
|
|
event->time_msec, BTN_RIGHT, event->state);
|
|
|
|
}
|
|
|
|
cursor->tool_buttons++;
|
|
|
|
break;
|
|
|
|
case WLR_BUTTON_RELEASED:
|
|
|
|
if (cursor->tool_buttons == 1) {
|
|
|
|
dispatch_cursor_button(cursor, event->device,
|
|
|
|
event->time_msec, BTN_RIGHT, event->state);
|
|
|
|
}
|
|
|
|
cursor->tool_buttons--;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
|
|
|
|
transaction_commit_dirty();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void check_constraint_region(struct sway_cursor *cursor) {
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
|
|
|
|
pixman_region32_t *region = &constraint->region;
|
|
|
|
struct sway_view *view = view_from_wlr_surface(constraint->surface);
|
|
|
|
if (view) {
|
|
|
|
struct sway_container *con = view->container;
|
|
|
|
|
|
|
|
double sx = cursor->cursor->x - con->content_x + view->geometry.x;
|
|
|
|
double sy = cursor->cursor->y - con->content_y + view->geometry.y;
|
|
|
|
|
|
|
|
if (!pixman_region32_contains_point(region,
|
|
|
|
floor(sx), floor(sy), NULL)) {
|
|
|
|
int nboxes;
|
|
|
|
pixman_box32_t *boxes = pixman_region32_rectangles(region, &nboxes);
|
|
|
|
if (nboxes > 0) {
|
|
|
|
double sx = (boxes[0].x1 + boxes[0].x2) / 2.;
|
|
|
|
double sy = (boxes[0].y1 + boxes[0].y2) / 2.;
|
|
|
|
|
|
|
|
wlr_cursor_warp_closest(cursor->cursor, NULL,
|
|
|
|
sx + con->content_x - view->geometry.x,
|
|
|
|
sy + con->content_y - view->geometry.y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// A locked pointer will result in an empty region, thus disallowing all movement
|
|
|
|
if (constraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) {
|
|
|
|
pixman_region32_copy(&cursor->confine, region);
|
|
|
|
} else {
|
|
|
|
pixman_region32_clear(&cursor->confine);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_constraint_commit(struct wl_listener *listener,
|
|
|
|
void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, constraint_commit);
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
|
|
|
|
assert(constraint->surface == data);
|
|
|
|
|
|
|
|
check_constraint_region(cursor);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_request_set_cursor(struct wl_listener *listener,
|
|
|
|
void *data) {
|
|
|
|
struct sway_cursor *cursor =
|
|
|
|
wl_container_of(listener, cursor, request_set_cursor);
|
|
|
|
if (seat_doing_seatop(cursor->seat)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
|
|
|
|
|
|
|
struct wl_client *focused_client = NULL;
|
|
|
|
struct wlr_surface *focused_surface =
|
|
|
|
cursor->seat->wlr_seat->pointer_state.focused_surface;
|
|
|
|
if (focused_surface != NULL) {
|
|
|
|
focused_client = wl_resource_get_client(focused_surface->resource);
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: check cursor mode
|
|
|
|
if (focused_client == NULL ||
|
|
|
|
event->seat_client->client != focused_client) {
|
|
|
|
sway_log(SWAY_DEBUG, "denying request to set cursor from unfocused client");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor_set_image_surface(cursor, event->surface, event->hotspot_x,
|
|
|
|
event->hotspot_y, focused_client);
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_set_image(struct sway_cursor *cursor, const char *image,
|
|
|
|
struct wl_client *client) {
|
|
|
|
if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *current_image = cursor->image;
|
|
|
|
cursor->image = image;
|
|
|
|
cursor->image_surface = NULL;
|
|
|
|
cursor->hotspot_x = cursor->hotspot_y = 0;
|
|
|
|
cursor->image_client = client;
|
|
|
|
|
|
|
|
if (cursor->hidden) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!image) {
|
|
|
|
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
|
|
|
|
} else if (!current_image || strcmp(current_image, image) != 0) {
|
|
|
|
wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager, image,
|
|
|
|
cursor->cursor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void cursor_set_image_surface(struct sway_cursor *cursor,
|
|
|
|
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y,
|
|
|
|
struct wl_client *client) {
|
|
|
|
if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor->image = NULL;
|
|
|
|
cursor->image_surface = surface;
|
|
|
|
cursor->hotspot_x = hotspot_x;
|
|
|
|
cursor->hotspot_y = hotspot_y;
|
|
|
|
cursor->image_client = client;
|
|
|
|
|
|
|
|
if (cursor->hidden) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_cursor_set_surface(cursor->cursor, surface, hotspot_x, hotspot_y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void sway_cursor_destroy(struct sway_cursor *cursor) {
|
|
|
|
if (!cursor) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_event_source_remove(cursor->hide_source);
|
|
|
|
|
|
|
|
wl_list_remove(&cursor->motion.link);
|
|
|
|
wl_list_remove(&cursor->motion_absolute.link);
|
|
|
|
wl_list_remove(&cursor->button.link);
|
|
|
|
wl_list_remove(&cursor->axis.link);
|
|
|
|
wl_list_remove(&cursor->frame.link);
|
|
|
|
wl_list_remove(&cursor->touch_down.link);
|
|
|
|
wl_list_remove(&cursor->touch_up.link);
|
|
|
|
wl_list_remove(&cursor->touch_motion.link);
|
|
|
|
wl_list_remove(&cursor->tool_axis.link);
|
|
|
|
wl_list_remove(&cursor->tool_tip.link);
|
|
|
|
wl_list_remove(&cursor->tool_button.link);
|
|
|
|
wl_list_remove(&cursor->request_set_cursor.link);
|
|
|
|
|
|
|
|
wlr_xcursor_manager_destroy(cursor->xcursor_manager);
|
|
|
|
wlr_cursor_destroy(cursor->cursor);
|
|
|
|
free(cursor);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
|
|
|
|
struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor));
|
|
|
|
if (!sway_assert(cursor, "could not allocate sway cursor")) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct wlr_cursor *wlr_cursor = wlr_cursor_create();
|
|
|
|
if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) {
|
|
|
|
free(cursor);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor->previous.x = wlr_cursor->x;
|
|
|
|
cursor->previous.y = wlr_cursor->y;
|
|
|
|
|
|
|
|
cursor->seat = seat;
|
Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
6 years ago
|
|
|
wlr_cursor_attach_output_layout(wlr_cursor, root->output_layout);
|
|
|
|
|
|
|
|
cursor->hide_source = wl_event_loop_add_timer(server.wl_event_loop,
|
|
|
|
hide_notify, cursor);
|
|
|
|
|
|
|
|
// input events
|
|
|
|
wl_signal_add(&wlr_cursor->events.motion, &cursor->motion);
|
|
|
|
cursor->motion.notify = handle_cursor_motion;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.motion_absolute,
|
|
|
|
&cursor->motion_absolute);
|
|
|
|
cursor->motion_absolute.notify = handle_cursor_motion_absolute;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.button, &cursor->button);
|
|
|
|
cursor->button.notify = handle_cursor_button;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.axis, &cursor->axis);
|
|
|
|
cursor->axis.notify = handle_cursor_axis;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.frame, &cursor->frame);
|
|
|
|
cursor->frame.notify = handle_cursor_frame;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down);
|
|
|
|
cursor->touch_down.notify = handle_touch_down;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up);
|
|
|
|
cursor->touch_up.notify = handle_touch_up;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.touch_motion,
|
|
|
|
&cursor->touch_motion);
|
|
|
|
cursor->touch_motion.notify = handle_touch_motion;
|
|
|
|
|
|
|
|
// TODO: tablet protocol support
|
|
|
|
// Note: We should emulate pointer events for clients that don't support the
|
|
|
|
// tablet protocol when the time comes
|
|
|
|
wl_signal_add(&wlr_cursor->events.tablet_tool_axis,
|
|
|
|
&cursor->tool_axis);
|
|
|
|
cursor->tool_axis.notify = handle_tool_axis;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip);
|
|
|
|
cursor->tool_tip.notify = handle_tool_tip;
|
|
|
|
|
|
|
|
wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button);
|
|
|
|
cursor->tool_button.notify = handle_tool_button;
|
|
|
|
|
|
|
|
wl_signal_add(&seat->wlr_seat->events.request_set_cursor,
|
|
|
|
&cursor->request_set_cursor);
|
|
|
|
cursor->request_set_cursor.notify = handle_request_set_cursor;
|
|
|
|
|
|
|
|
wl_list_init(&cursor->constraint_commit.link);
|
|
|
|
|
|
|
|
cursor->cursor = wlr_cursor;
|
|
|
|
|
|
|
|
return cursor;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Warps the cursor to the middle of the container argument.
|
|
|
|
* Does nothing if the cursor is already inside the container.
|
|
|
|
* If container is NULL, returns without doing anything.
|
|
|
|
*/
|
|
|
|
void cursor_warp_to_container(struct sway_cursor *cursor,
|
|
|
|
struct sway_container *container) {
|
|
|
|
if (!container) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct wlr_box box;
|
|
|
|
container_get_box(container, &box);
|
|
|
|
if (wlr_box_contains_point(&box, cursor->cursor->x, cursor->cursor->y)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
double x = container->x + container->width / 2.0;
|
|
|
|
double y = container->y + container->height / 2.0;
|
|
|
|
|
|
|
|
wlr_cursor_warp(cursor->cursor, NULL, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Warps the cursor to the middle of the workspace argument.
|
|
|
|
* If workspace is NULL, returns without doing anything.
|
|
|
|
*/
|
|
|
|
void cursor_warp_to_workspace(struct sway_cursor *cursor,
|
|
|
|
struct sway_workspace *workspace) {
|
|
|
|
if (!workspace) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
double x = workspace->x + workspace->width / 2.0;
|
|
|
|
double y = workspace->y + workspace->height / 2.0;
|
|
|
|
|
|
|
|
wlr_cursor_warp(cursor->cursor, NULL, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t get_mouse_bindsym(const char *name, char **error) {
|
|
|
|
if (strncasecmp(name, "button", strlen("button")) == 0) {
|
|
|
|
// Map to x11 mouse buttons
|
|
|
|
int number = name[strlen("button")] - '0';
|
|
|
|
if (number < 1 || number > 9 || strlen(name) > strlen("button0")) {
|
|
|
|
*error = strdup("Only buttons 1-9 are supported. For other mouse "
|
|
|
|
"buttons, use the name of the event code.");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
static const uint32_t buttons[] = {BTN_LEFT, BTN_MIDDLE, BTN_RIGHT,
|
|
|
|
SWAY_SCROLL_UP, SWAY_SCROLL_DOWN, SWAY_SCROLL_LEFT,
|
|
|
|
SWAY_SCROLL_RIGHT, BTN_SIDE, BTN_EXTRA};
|
|
|
|
return buttons[number - 1];
|
|
|
|
} else if (strncmp(name, "BTN_", strlen("BTN_")) == 0) {
|
|
|
|
// Get event code from name
|
|
|
|
int code = libevdev_event_code_from_name(EV_KEY, name);
|
|
|
|
if (code == -1) {
|
|
|
|
size_t len = snprintf(NULL, 0, "Unknown event %s", name) + 1;
|
|
|
|
*error = malloc(len);
|
|
|
|
if (*error) {
|
|
|
|
snprintf(*error, len, "Unknown event %s", name);
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return code;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t get_mouse_bindcode(const char *name, char **error) {
|
|
|
|
// Validate event code
|
|
|
|
errno = 0;
|
|
|
|
char *endptr;
|
|
|
|
int code = strtol(name, &endptr, 10);
|
|
|
|
if (endptr == name && code <= 0) {
|
|
|
|
*error = strdup("Button event code must be a positive integer.");
|
|
|
|
return 0;
|
|
|
|
} else if (errno == ERANGE) {
|
|
|
|
*error = strdup("Button event code out of range.");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
const char *event = libevdev_event_code_get_name(EV_KEY, code);
|
|
|
|
if (!event || strncmp(event, "BTN_", strlen("BTN_")) != 0) {
|
|
|
|
size_t len = snprintf(NULL, 0, "Event code %d (%s) is not a button",
|
|
|
|
code, event) + 1;
|
|
|
|
*error = malloc(len);
|
|
|
|
if (*error) {
|
|
|
|
snprintf(*error, len, "Event code %d (%s) is not a button",
|
|
|
|
code, event);
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return code;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t get_mouse_button(const char *name, char **error) {
|
|
|
|
uint32_t button = get_mouse_bindsym(name, error);
|
|
|
|
if (!button && !*error) {
|
|
|
|
button = get_mouse_bindcode(name, error);
|
|
|
|
}
|
|
|
|
return button;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *get_mouse_button_name(uint32_t button) {
|
|
|
|
const char *name = libevdev_event_code_get_name(EV_KEY, button);
|
|
|
|
if (!name) {
|
|
|
|
if (button == SWAY_SCROLL_UP) {
|
|
|
|
name = "SWAY_SCROLL_UP";
|
|
|
|
} else if (button == SWAY_SCROLL_DOWN) {
|
|
|
|
name = "SWAY_SCROLL_DOWN";
|
|
|
|
} else if (button == SWAY_SCROLL_LEFT) {
|
|
|
|
name = "SWAY_SCROLL_LEFT";
|
|
|
|
} else if (button == SWAY_SCROLL_RIGHT) {
|
|
|
|
name = "SWAY_SCROLL_RIGHT";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void warp_to_constraint_cursor_hint(struct sway_cursor *cursor) {
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
|
|
|
|
|
|
|
|
if (constraint->current.committed &
|
|
|
|
WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
|
|
|
|
double sx = constraint->current.cursor_hint.x;
|
|
|
|
double sy = constraint->current.cursor_hint.y;
|
|
|
|
|
|
|
|
struct sway_view *view = view_from_wlr_surface(constraint->surface);
|
|
|
|
struct sway_container *con = view->container;
|
|
|
|
|
|
|
|
double lx = sx + con->content_x - view->geometry.x;
|
|
|
|
double ly = sy + con->content_y - view->geometry.y;
|
|
|
|
|
|
|
|
wlr_cursor_warp(cursor->cursor, NULL, lx, ly);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void handle_constraint_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_pointer_constraint *sway_constraint =
|
|
|
|
wl_container_of(listener, sway_constraint, destroy);
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = data;
|
|
|
|
struct sway_seat *seat = constraint->seat->data;
|
|
|
|
struct sway_cursor *cursor = seat->cursor;
|
|
|
|
|
|
|
|
wl_list_remove(&sway_constraint->destroy.link);
|
|
|
|
|
|
|
|
if (cursor->active_constraint == constraint) {
|
|
|
|
warp_to_constraint_cursor_hint(cursor);
|
|
|
|
|
|
|
|
if (cursor->constraint_commit.link.next != NULL) {
|
|
|
|
wl_list_remove(&cursor->constraint_commit.link);
|
|
|
|
}
|
|
|
|
wl_list_init(&cursor->constraint_commit.link);
|
|
|
|
cursor->active_constraint = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
free(sway_constraint);
|
|
|
|
}
|
|
|
|
|
|
|
|
void handle_pointer_constraint(struct wl_listener *listener, void *data) {
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint = data;
|
|
|
|
struct sway_seat *seat = constraint->seat->data;
|
|
|
|
|
|
|
|
struct sway_pointer_constraint *sway_constraint =
|
|
|
|
calloc(1, sizeof(struct sway_pointer_constraint));
|
|
|
|
sway_constraint->constraint = constraint;
|
|
|
|
|
|
|
|
sway_constraint->destroy.notify = handle_constraint_destroy;
|
|
|
|
wl_signal_add(&constraint->events.destroy, &sway_constraint->destroy);
|
|
|
|
|
|
|
|
struct sway_node *focus = seat_get_focus(seat);
|
|
|
|
if (focus && focus->type == N_CONTAINER && focus->sway_container->view) {
|
|
|
|
struct wlr_surface *surface = focus->sway_container->view->surface;
|
|
|
|
if (surface == constraint->surface) {
|
|
|
|
sway_cursor_constrain(seat->cursor, constraint);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void sway_cursor_constrain(struct sway_cursor *cursor,
|
|
|
|
struct wlr_pointer_constraint_v1 *constraint) {
|
|
|
|
struct seat_config *config = seat_get_config(cursor->seat);
|
|
|
|
if (!config) {
|
|
|
|
config = seat_get_config_by_name("*");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!config || config->allow_constrain == CONSTRAIN_DISABLE) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cursor->active_constraint == constraint) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_remove(&cursor->constraint_commit.link);
|
|
|
|
if (cursor->active_constraint) {
|
|
|
|
if (constraint == NULL) {
|
|
|
|
warp_to_constraint_cursor_hint(cursor);
|
|
|
|
}
|
|
|
|
wlr_pointer_constraint_v1_send_deactivated(
|
|
|
|
cursor->active_constraint);
|
|
|
|
}
|
|
|
|
|
|
|
|
cursor->active_constraint = constraint;
|
|
|
|
|
|
|
|
if (constraint == NULL) {
|
|
|
|
wl_list_init(&cursor->constraint_commit.link);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// FIXME: Big hack, stolen from wlr_pointer_constraints_v1.c:121.
|
|
|
|
// This is necessary because the focus may be set before the surface
|
|
|
|
// has finished committing, which means that warping won't work properly,
|
|
|
|
// since this code will be run *after* the focus has been set.
|
|
|
|
// That is why we duplicate the code here.
|
|
|
|
if (pixman_region32_not_empty(&constraint->current.region)) {
|
|
|
|
pixman_region32_intersect(&constraint->region,
|
|
|
|
&constraint->surface->input_region, &constraint->current.region);
|
|
|
|
} else {
|
|
|
|
pixman_region32_copy(&constraint->region,
|
|
|
|
&constraint->surface->input_region);
|
|
|
|
}
|
|
|
|
|
|
|
|
check_constraint_region(cursor);
|
|
|
|
|
|
|
|
wlr_pointer_constraint_v1_send_activated(constraint);
|
|
|
|
|
|
|
|
cursor->constraint_commit.notify = handle_constraint_commit;
|
|
|
|
wl_signal_add(&constraint->surface->events.commit,
|
|
|
|
&cursor->constraint_commit);
|
|
|
|
}
|